>>314911
>Most game devs are hobbyists who are working real jobs
Don't care, there are teenagers working shitty part-time jobs who can afford to hire real artists for quality comms because they budget properly
>don't have infinite time and resources to spend on their personal projects
Don't care, having obligations is no excuse to settle for slop. This is what this new, incredible breakthrough concept called P L A C E H O L D E R S is for
>Not to mention most "real artists" by your definition, typically don't like doing game work
Post citations faggot
>even with a bigger up front payment
You are a filthy poorfag who has never hired an artist before, the stereotype of the starving artist exists for a reason
>building your portfolio
Unless your name is kreat or absolon no artist in the FA sphere is retarded enough to think a portfolio matters when there's already a reliable customer base to do business with
>in turn lowering potential patreon and commission gains in the long run
Are you projecting your own short-comings on to the nebulous idea of hypothetical artists and assuming they can't focus on more than one thing at a time like you can't? I've hired artists for multiple comms at once and all of them pulled through perfectly because they aren't retarded like you are
>you can say Bun's art sucks
It absolutely sucks
>they're one of the only real options out there
No, he's a cheap whore that gamedevs with zero self-respect settle for
>They're non-binary
HA HA HA HA HA