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Games thread 10: Whatever edition Anonymous 03/08/2025 (Sat) 22:40:31 Id:09be56 No. 81646
Last thread has died, new thread has come. It's been a bit quiet on the games front for me. I guess I finally replayed and actually finished Gaining Persective after 5 years which, well, (pic very related) has left me feeling not as enthusiastic about fatty games right now. Either way, which games have you guys been replaying recently?
>>83256 You got it! https://gofile.io/d/NdKaqE
>>83068 Nope, still looking.
is it wrong that I don't care for the stories in wg games? I do respect the work that the devs put into these games when it comes to making the story, but I feel like more often than not they overcomplicate it and just make it confusing to follow. Also almost everyone uses the same format by it either being a visual novel or a pixel rpg which I don't like. I want things to be shown more instead of me just reading text all the time. The type of games I like are the ones lechavite does where a scene is explained and then all you need to do is fatten up either yourself or someone else. I do love a good story in a game to get invested in, but I don't feel the same way when it comes to these type of games cuz all I'm trying to do at the end is just jack off and its hard to do that when you're reading a sad backstory about a character in the game.
>>83311 What you dislike isn't the fact there's story. What it is ticking you wrong is that these stories are often poorly paced, lack a proper plotline and developed characters with an actual character arc and progression, or any semblance of professionalism. Which is to be expected from a bunch of amateur games whose dev is often also the writer, and those often have a writing style best described as "whatever came to my mind".
>>83313 That's exactly the problem I have when I play these games. Good story games take years to develop with multiple writers working on it who are very experienced. Meanwhile most wg dev artists have only started making and writing games only for a month or two before releasing their games so they don't know the best way to explain smth in a short way and we end up with 10 pages of text for one interaction. Games like God Of War for example have a lot of story and character, but most of the story is shown with characters running or fighting instead of just standing somewhere and explaining everything for 5 min. This is what I think most wg games are missing the "show don't tell" aspect. I know wg games aren't on the same level as fucking GOW, but you don't need to spend millions to use that concept. All wg games just need to do is stop with overexplaining everything and just be like: "you are this character and you want to do this becuase" or "this girl likes you because of this" instead of "you are the 7th heir of a kingdom that has been in war with a different kingdom because of the holy war ect..."
Is kemono down or just me? I can't connect to their page.
>>83317 it's working just fine for me
>>83321 Thanks, I think my country is now blocking it for being a pirate site.
In Growing Rivalry, is there a way to remove the "marked for death" status? I'm unable to burst out the 1000 damage needed to beat any enemy before the instant death activates. Additional nitpicks with the game >In the midgame, you lose more height than you gain for wins unless you include height steal cards in your deck >Random ui bugs >Voidling is the only parasite that can be repeated discarded, making that archetype unusable >Playing voidling to clear out its extra copies breaks any "recover from discard" cards >Inconsistent descriptions for what whether a card's target is random or selectable >Inconsistent descriptions for "SpaceForce" vs "Dimensional" >Inconsistent descriptions for exile vs void vs remove >Your bleed card is 5 damage + 2% per turn. The enemy's bleed attack is 170 damage + 7% per turn
>>83316 While it is true most of these writers are bad at their job, it is important to remember that: >They are all trying to improve their craft, this is a skill. >(You) choose the games you play You can't really get upset at story in a game advertised as story-heavy. There's plenty of games where they give an excuse plot and let you wank off in 3 seconds, you don't need to worry your head about games trying to be longer and more fleshed-out. It's fair to critique games not getting to the point faster or could use a second draft, but there are reasons they build up to the fetish or verisimilitude for such.
>>83326 I just used https://www.saveeditonline.com/ to give myself a fuckload of height. I hate having to deal with shitty balancing in rpgmaker games, and there's never a single properly balanced game that doesn't waste your time.
>>83325 I also often have problems with kemono, try to use Tor browser usually it works for me
>>83326 Can you share the kemono password for Growing Rivalry?
>>83331 I get that there new when it comes to making stories, but I feel like this issue has been known now for the last year or two, but then they still keep doing the same mistake. And the games I choose have the most amount of text, but they also have the best images and scenes
>>83331 You in fact, can, be upset at a 'story-heavy' game if the story is bad. The same way you can be upset at a buffet if all the food served was bland. Quantity isn't quality, and a lot of those dev-amateur writers need to learn how to write a proper plot from Motive to Climax if they want to get somewhere. (Yes, even in a porn game, ESPECIALLY if they claim it's gonna be story driven or that the story is gonna be interesting) A lot of times they don't even bother writing down a character sheet describing their truth, lie, catalyst, turning states, personality traits or obstacles, which often leads to inconsistencies in how they act, what they say or why even they exist in the story. A lot of times it's also just loredump and distinction must be made; lore ISN'T story, it's filler that serves to set the universe in which the story takes place, so that things make sense, starting to explain it extensively and then never using it or addressing it is purposefully useless and achieves nothing but snoozing your reader. Again, yes, those devs aren't professional writers and don't know how to do half of these things, but that isn't an excuse to not read up or open a guide on how to properly write down a cohesive plot. Plenty of professional writers have explained the processes.
long shot, but i'm wondering if anyone has recommendations for the type of game i'm looking for. is there any sort of game out there that you play passively like once a day, like a tamagotchi or something. a virtual feedee that you can feed once or twice a day. you choose what to feed them but you can't go overboard or she won't finish it, or you break your budget. your budget every day gets bigger as she gains and her appetite increases incrementally as well. once a week you can do a weigh-in to see if/how much she's gained. apart from these mechanics some basic fetishy content, like fat-talk or pictures to represent her current body weight. i think it would be cool to see a game like this. like a mobile app you can check in on. when you go to eat lunch or dinner, you feed your virtual feedee as well. give people the feeder thrill without actually putting real people in harm's way.
>>83348 I kind of want to make a game just to show that actually you don't need 10 pages of dialogue for one interaction, but I'm not willing enough to start the whole process and management
>>83351 bro wanna have a fat waifu on his phone
>>83353 yeah man. isn't that why we're all here
>>83354 you basically want this but bbw edition https://www.youtube.com/watch?v=Y_oQYv9Oh0s
>>83343 There are many manuals and videos out there teaching people how to ride a bike. That doesn't mean people won't fall on their faces trying to do such. It's easy to have the information, putting it into practice is a different story. Especially on subjects as subjective as storytelling. There's no hardcoded guide to explaining how much information for your world is too much or not enough. You have to do it by feel. >>83348 You do understand the way you worded your complaint isn't "the story is bad", but "the story exists and makes me read it". And if you don't think that is what you were saying with >All wg games just need to do is stop with overexplaining everything and just be like: "you are this character and you want to do this becuase" or "this girl likes you because of this" instead of "you are the 7th heir of a kingdom that has been in war with a different kingdom because of the holy war ect..." Then welcome to what I mean by "falling on your face". It is more than valid to complain about bad stories and storytelling. But you can't ignore the WHY or how to the process if you care about good storytelling or critique. This really doesn't help you are vagueposting about a game you don't like instead of a specific example.
A wg waifu app would be interesting, but I feel like that would just make the porn even more addicting cuz you have you're phone with you everywhere and you would prob get notifications like "im hungry" or smth which would just make it addicting
>>83365 I get the part that even with having the information you still need to learn to use it I explained it here >>83316 Games like big aspirations, fataclsym, fattening career, sultan harem and more... all of them use the same format where they just give you so many characters and so much text that I myself lose interest in the game. I'm not playing these games for hours like normal indie or AAA games cuz there not in the same spectrum. I just play them until I bust a nut and then I turn them off and play them next time I want to jack off again cuz that's the point of wg games. There just suppose to show you events worth jacking off and not depressing backstories. Busting a nut should take like 5-10 min and not multiple hours of you edging cuz you're reading every characters backstory and sure finding out a bit about the character you're jacking off to helps to know a bit about them, but I don't need to go on a whole 10 min discussion with them
>>83369 The games should show stories the same way normal porn vids do. They just show like a pizza guy or a plumber going to a house and then they fuck the person at the house. Nothing complicated, but just setting the scene and then showing the sex. The same can be done with wg games. Make a game series and have there be episodes for example where it just shows you and a girl and how you're gonna make her fat and show the end result at the end and then the next episode would be a new girl with a new plot. No love triangles or figuring out how to connect the whole world together or anything
>>83369 I've been reading your posts for a while now on multiple threads and I don't mean to troll you here, but whether you know it or not, I don't think you like fetish games and I don't get why you come here. Seriously, how the fuck can you play games like Big Aspirations and Fataclysm and seriously complain about the text, bitch, most of the text is explicitly part of the porn and the text that isn't is giving context, foreshadowing, and buildup to the major scenes and moments. Have you ever enjoyed any pornographic literature? Or even a text adventure? They can be really good actually, but if it's not your thing, again, I don't know why you're here. To push this idea further, have you even heard of delayed gratification? That's one of the major parts of games as a genre, and obviously it's going to be a major part of these games, it's what makes them good fetish games even. You don't open the exe and get to fatten a bitch in 5 seconds because it wouldn't be a game otherwise. The gameplay, the story, etc, it's all there to support it and give you that delayed satisfaction. To wrap this up, you've fucking complained about literally everything, from gameplay, story, characters, art, what have you, and from this message I know for certain that you don't want to play a game, you want a slideshow. Which is fine! But you should probably find your goon material elsewhere instead.
>>83373 Damn I think you're right I just never realized it. I started playing these games like a year ago and I like it cuz they felt better than just reading a wg comic cuz it makes you feel more immersed cuz you can actually make the girls fat by interacting with them, but idk what happened but the last couple of months just have been feeling dry. Idk if its burnout from all the games I've played cuz I've pretty much played all the most good wg games and now I'm just waiting for them to get an update and the waiting has just made me impatient and more critical about everything. Also how are you able to know which posts are mine? I know the id stays the same in the thread, but doesn't it change in everything thread you're in? is it cuz it sounds the same as the stuff I'm saying here?
>>83378 That's fair. Me personally, I've been in this "community" for over a decade now so I know what to expect, I have patience, and I know how bad things can really be (pre-covid was rough man you have no idea). I would say it might be a good idea to take a break and maybe figure out what makes you tick in regards to this fetish and whether games fit in that. Also, you have a very specific posting style (particularly posting multiple times back to back), and you are one of the few people who keeps their same id between posts, which makes it clear who you are even in other threads.
>>83379 I would like to take a break, but my mind is now like stuck with thinking games like Fataclysm, Fattening Career ect... are gonna get an update any day now which I know it isnt true but it still makes me keep visiting bbwalt, bbwdraw and kemono daily for any updates. Also I dont have anything against stories its just that I feel like the story in these type of games isnt worth following cuz alot of the time devs stops developing halfway through or never stop updating the game to the point you forget what happened at the start. If I wanna play a story game I want to at least know there is an ending at the end and not a "thats all for version 0.4"
>>83370 I'm a speedreader who used to read a ton, (still kinda do, if you include lengthy CAI porn, and writing two text CYOAs,) and even I agree... to an extent. Complex, lengthy stories with hour-long cutscenes and incredibly detailed interconnectivity between war/faction plotlines that all end in a satisfying conclusion and the signing of a longstanding truce that ends a 1000-year war; even if they're good, don't belong in porn games. >players probably have their hand on their dick while playing >they're probably skipping the cutscenes anyway >the main goal of playing a lewd/porn game is to fap to it, otherwise they'd be playing something else that they don't have to hide in a locked bedroom with the windowblinds shut to play Porn game writing doesn't need to be as simple as "pizza delivered, no money, pay with sex, credits roll" or anything, but man, any plot more complex than "go find the 6 stolen Statuettes of Sex so you can fuck The Goddess of Sex's pussy and become a sex god with a 20' dick" is just a massive waste of time and basically just pads the game out so the dev doesn't have to comm/draw as many images for the game. I complain about it way too much, but Skie's Inflatable Adventure and BE Witches are both absolutely enraging for this, but at least SIA's useless plot is mostly just a loredump intro.
>>83478 (me) Repetitive rant incoming: BE Witches, man, holy FUCK does that game hate being a lewd game, you get one character going from flat to half an A cup after about an hour or two (depending on how thorough you are with puzzles), then like nothing for 5 hours as you solve lengthy puzzles, do repetitive fights, listen to the same two songs 99999 times, watch people die, fight a stupid (but cool) horror boss fight for like half an hour, get forced into like 20 irrelevant detours meant to pad the game's playtime, and play around with a bunch of different puzzle gimmicks including an entire lengthy bossfight using one of those gimmicks. The game gets even MORE padded out if you like to screw around with whatever random clicky things you find, up to and including puzzles that require you to actually write stuff down. Heck, the game's... second(?) dungeon area is this massive prison thing and every wall in that place LOOKS like it's a puzzle that needs to be solved, so most players just go around clicking on everything trying to get something to happen, and the game's absolutely STUFFED with points of no return, so every second you play the game, you constantly look back like "did I miss something? There WAS that one weird wall..." and like 90% of your spells and tools and such are locked behind optional puzzles and you don't even get a real shop after the first one until you're like 5 hours into the game. Really the worst of all though is that the game's name is "BE Witches", but not only do you get basically no BE for like 6 hours, the game isn't even ABOUT breast expansion, all the BE scenes are just one-off permanent upgrades, just simple sprite swaps that increase a few stats, rather than something that actively affects the game. Don't get me wrong, the boobs are nice (pls just look up the art, don't play the game), but the game really feels more like it should be called "Busty Witches" or something, as BE is just context for why some tits are bigger than others.
>>83478 >As I said before, faction wars and 1000 year truces ARE NOT PLOTLINE, that's Lore. Lore is only valid to expose in a story if it serves that story in any way as to not confuse the reader with unfolding events. If no events unfold involving said lore, then it is completely USELESS to write it. That's not a "porn game" problem, that's a basic understanding of writing problem. Example; "This is the witch academy, people from the land come here because magic is a component of every day life, and the protagonist wants to join in because they've come to age in a society that sends their daughters to learn magic" -Example of good use of lore to serve the plot. "Two kindgoms have been fighting for thousands of years, the ongoing conflict hits everybody in their daily lives, countless people died at the hands of rich nobility trying to exploit the low-class. We will now proceed to see our protagonist, that lives in this world but has no affiliations, will never see, nor participate in that conflict mentioned earlier, and will just fuck left and right for the entire game with none of the characters seeming affected by said war nor live in any misery at all." -Exemple of shitty loredump that serves nothing but wastes the reader's time.
>>83483 I just don't want GOWR level of writing in a porn game bro. I don't wanna learn about the whole history and races in this porn game that I'm playing. Just make it simple, but interesting. If someone wants to start developing games then don't fucking put porn in them.
>>83485 I mean as anon established it here >>83373 what you really want is just an artist CG rheel, you can get that at any porn site out there.
>>83487 I want things more to be shown and not just a before and after. I want to be able to give food to girls like that minigame in fatgeria.
https://x.com/vivint_wg/status/1906623349519999003?t=02kWW9WPUqyjyapTuDeGWg New Vivint game? Apparently this one doesnt have combat
>>83499 https://mega.nz/file/KVUyibBC#Ik8PJgJ7emKbAN8Eds8FBUfz61qTqeYpHtGP3W_L0gg I really hope VIVINIT isn't reading these threads, as this feels like a game entirely made out of spite of >>83492's posts.
does any one have seen this game call Swelladia it's in itcho btw
>>83500 is it just text?
>>83500 It wouldn't even be too far fetched. TheGrowState and Keyfarer are known to visit here periodically, wouldn't be surprised if VIVINIT came, saw the absolute cinema and decided to make a game in 2 minutes involving the """""features""""" demanded from a certain individual just to have a chuckle.
>>83510 respect to devs who actually listen
>>83502 The opposite. You press and hold the left and right arrow keys and that's it. It's barely a game.
>>83544 damn the creativity
>>83351 best I know is Debu Complex
Anyone got the new big aspirations dlc?
I remember seeing a demo for a game called chunky cheerleaders a while ago. Has that project gone anywhere? If so, would anyone who has it be so kind as to share please?
Does anyone here have Lilith's Lair?
cant wait for blobygons next update, apparently gonna fix the pancaking for shitty computers like mine.
>>83613 Bugger off with that trading BS. >>83609 It should still be up on burgerkurgers kemono page. Or it was last I checked.
>>83614 It is
>>83607 Waiting for the creator to finish the final chapter. This should be the most recent update: https://kemono.su/patreon/user/27947068/post/105305080

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