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Stable Diffusion, Loras, Chatbots

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>>39190 butter one has been done before in the last thread
>>39183 I really like how this one looks Would you against showing the original drawing?
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>>39209 No problem
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>>39183 Not only do you get it, you also deliver a top quality post. cheers!
>>39183 What did you use though? I'm a bit stumped as I can't get results nearly as good as those.
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Spoilered for slob
>>39214 Thank you for the rating, likewise! I don't know if this will be interesting or not, but when I trying to create realistic images, the most important and difficult thing is to find art/sketches where the normal proportions of the body skeleton are observed. To one degree or another, the spine is always longer than normal, as are the legs (especially immobile ones), and this is a kind of global trend. I found only a few authors who observed the proportions, but only a couple of them had interesting art, while the rest had art in a style that was too dirty and grotesque, unsuitable for the conversion into realism. I have to edit some art to reduce the issue before generation, but this isn't possible everywhere without a lot of effort, and my results still show an imbalance in the skeleton's proportions. Sorry if anyone hasn't noticed this before and and it will be annoying everywhere, but I'll add that the fatter the authors want to make the body, the smaller they make the character's head, which makes the limbs look even longer. >>39221 I use Nano Banana Pro img2img, other people's art/sketches, and 2-7 generations for each. The prompts are not very long, but they are varied and written for a specific image. For realism, keywords such as "amateur photograph" with prefixes such as "outdoor," "interior," and "indoor" often work well. If you remove the word "amateur," the AI sticks more closely to the original forms, but the result is professional photos with studio lighting or 3D-render. I noticed that the more detailed the description of the image, the less the AI follows the original shapes. Therefore, I limit myself to similar prompt examples and then add corrections: "Turn this image into an outdoor amateur photograph, changing the cartoon character into a realistic human with exaggerated body proportions. Preserve the exactly same composition, anatomy, pose and skin tone."
>>39213 >>39233 >>39234 Thanks for the original drawing, the adaptations and the tips. Will give this a try.
>>39246 Message >>39233 is not mine :)
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>>39234 Amazing, thanks for the tips! I ended up using another method that involves manual textures (sometimes I forget I can do that sort of stuff) and the results aren't too bad.
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It became very easy for some reason
>>39194 can you link it or repost it? I can't find it.
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Pure luck that gemini let this one slip through. I had even modified the original image so her chest was covered, and the generator removed the fabric. Based on art from villaru
>>39321 Is this the AI being racist or you, considering most (all?) of these are originally Kiari, a Puerto Rican, and they're now the most bland and boring, other than being super fat, white women?
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>>38594 more of my blandly realistic gens, I like the "immersion" of pics of fat girls being unremarkable low-quality selfies and candids (if you catfish anyone with these you owe me a finder's fee)
>>39181 looks like the end of "priscilla's personal pampering process" wg sequence by faflabjacks on da
>>39356 any prompts?
>>39356 did you use gemini for this txt to img?
>>39355 I didn't specify any race in the prompt, just to make the sketch realistic. I used the uncolored sketches rather than the full-color pictures, though, because the color pictures kept getting caught by the filters while the black and white sketches didn't. Given an uncolored sketch, Gemini tends to assume the character must be white.
>>39058 Could you share the prompts you used for this - struggling to get either Gemini or Imagelabs to do anything like that body shape.
>>39362 >>39371 I would start with an image already generated with a pretty appealing huge body type (it loves to shrink bodies down a little in the transition), and put in something like >Create a low-quality candid photo (captured by another person on their phone camera) of this same subject, taken in/on... [setting of your choice; "a cramped en-suite bathroom", "a messy suburban garage" etc] >Bad lighting, wide angle. The subject should appear to be the fattest woman on earth, extremely super-obese. Extreme overwhelming body fat interacts with the environment, squishes against things, spills onto things, etc. Body fat hangs loosely and is extremely voluminous and doughy. Preserve the subject's extreme body type exactly. Pose is natural, playful, and imperfect; composition is asymmetrical. Subject is grotesquely huge with fat, like a blob; she is like an ocean of fat. Pose should be different from the input image. > >The image should be indistinguishable from a real photo taken casually by a real person for social media. Focus on depiction of extreme, unbelievably massive, blob-like super-obesity. for the selfie ones, instead of "create a low-quality candid photo (etc etc)" it's more like "create a full-body selfie" it helps if the input image already has a little bit of that "compressed digital phone-camera photo" stank
I have no idea where this idea came from but here
part 2 (non-gory popping spoilered)
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Have fun with these!
Pretty happy with how this one turned out, turning a B&W sequence to life!
>>39707 One small edit to the last photo, having the money jar overflowing!
Cadillacs and Dinosaurs - Hannah Dundee
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Some of my generations
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Plus some inflation stuff
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Banana Pro is...Bananas! I took existing art and prompted with "swap guy on the left with character and swap guy on right with character" the results are good imo
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one more
>>40000 This is amazing! You have to do more of these!

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