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Inflation Games Thread 3: Blimp Eater Anonymous
No. 169306
Prev Thread: https://bbw-chan.link/inf/res/148253.html Last thread is bumplocked, so might as well make a new one now before the old one gets fully deleted. (Crazy how it almost lasted a full year tho) Anyway, you guys should know the deal, post about games that have inflation, and try not to shit up the thread with repeated requests for the new version of whatever, give it time.
and here's a list of inflation games for new people, most of these you can find on itch.io, but some you'll have to request Ebony Floe by Puff-Knight Blobygon's Dev Builds by Blobygon Skie's Inflatable Adventures by Skie-Maree The Storage Accident by Kraban Project Quimbly Fat Fleet (I know what the name sounds like, it has inflation shit too) Escapism by ShamefulRadio Balloon Day by Molaveda Swelladia by Verblimp Smasher and the Will o' the Thiccs by CreatureUnknown RIP (WARNING: FURRY STUFF BUT HONESTLY STILL A SOLID GAME AND YOU CAN MOD IN NON-FURRY SKINS SO IT KINDA WORKS OUT) One Potion Please by CoderGuy111 Yuki Pop Repeat by Glossytempo Bellgarth's Quest by BurgerKurger Unnamed Pooltoy TF Game by BalonoJoshi Five Nights With Fatties 2 by DrBlackJack (there's some inflation stuff there) Blueberry Bushwhacking by CaptainStupids Insatiable Hearts by Owlkaline Alien Blimp by zephyrontheprotogen Bloatland by jacotomo (use the password Goop on the itch page) A Suki Game by MaxDigital DDLC: Of Berries and Love by SomeoneInflative Left 4 Pop by MadLad224 Deepest Desires by hazelhoneyy Big, Blue and Sassy by Lushaani
and finally, here's the inflation blobygon build from february: https://gofile.io/d/9uyJjA
>>169309 What about the last update? Since Kemono is still down or malfunctioning, we need to send a Google Drive link.
>>169311 i dont have it, i just posted the latest thing i do have. you aren't missing much tho, its all cosmetic stuff for the most part, no new sizes or levels. heres the preview vid at least: https://vimeo.com/1196097796
>>169313 Oh, well, I guess we'll have to wait for the part 2 next month. I hope Kemono will be fixed.
>>169306 You're misrepresenting this game. It's almost 99% weight gain garbage. Even worse is that the creator actually includes slob shit in the game and this isn't the board for that dogshit and nobody wants to see it.
>>169333 I dont mind the slob stuff cuz its optional, but yeah it is 99% weight gain stuff. Only recently was anything inflation related really added
>>169336 The slob shit being optional doesn't make me lose all respect for blobygon any less. No inflation fetishist worth his salt have anything to do with this garbage or support him in any way until he removes it and apologizes.
>>169307 Outside BOX got a full release from its gamejam version https://forum.weightgaming.com/t/outside-box-full-release/59790
>>169337 Why so angry? Most if not all the slop stuff is off by default. You won't see it unless you turn it on. Is it that you have fat fingers and are afraid of turning it on by accident?
>>169333 Highly disagree … I think the game is an undervalued asset to the community. I’ve recently purchased a new PC and I’m itching to give the game another go and create something with it.
>>169362 Because slobfags inherently don't deserve even the slightest respect or patronage and everything is inherently tainted by them. We're supposed to dislike them. That's like a rule.
>>169323 Part of me doubts it will due to how fucked coomer still is, and the fact that its been over a month, but who knows lmao. If kemono is truly dead tho, that sucks mostly for the deleted patreon pages that only exist through kemono. Then again,if it does fully die, I personally think its worth to buy blobygon's patreon, they make good shit.
>>169353 Oh shit, I forgot to mention that game in the list, good looking out that ones not bad, but also kinda lame for having all the inflation scenes be bad ends. i never liked that type of thing because if im playing a game, i want to do what the game tells me to do and do it correctly, which means im going to not be in a situation where ill see the inflation shit because i did the puzzle or whatever right. its damn near antithetical to how games work
>>169377 It's easier for someone to buy
>>169337 ok but have you considered you're being a massive faggot since you literally do not have to see any of it unless you click it. You control the buttons you press retard
>>169378 i hate that trope too, thankfully all endings are viewable in the gallery (except for 1 that wasnt brought over from the gamejam version sadly)
does anyone have the latest version of skie's inflatable adventures?
>>169337 there's really no way you typed all that without any self awareness to you being a ginormous fucking loser. Actually next level
Someone is going to buy it patreon From blobygon?
If someone is going to buy the patreon From blobygon Send the link From Google drive Ok👍
Yes! Finally! It's about damn time! Blobygon's last update: https://drive.google.com/file/d/1jNh2QUBZWazLkU12GElZ6IxCyR252sCb/view
>>169512 You fuckers timed out the file. >.< Anyone able to reup somewhere else
I bought his patreon I guess I didnt have to. I was just tired of not being able to see what his plans were.
>>169517 still works for me
>>169508 Not a fan of their work too fat and blob focused inflation doesn’t look good either
>>169412 >>169392 Slobfag subhuman. Undertaker was right on the money recognizing you freaks as disgusting losers.
>>169554 there's no way you're still sperging out about this lmfao go moralfag somewhere else it's an optional setting in a game that you don't need to turn on
>>169587 And like I SAID, it makes it that I don't want to support or endorse anyone involved with it and makes me lose respect for them. This is the view of the majority btw.
>>169588 lol bro I assure you preferring people filled up with air, water or blueberry juice instead of food doesn't make a fetish for comically-bloated balloon people decent and respectable
want be respectful for skie and want to know where or if .24 of inflation adventure has been made public to those who dont have a patreon
>>169594 I dont know why you keep engaging with a clearly autistic troon sitting on his ass complaining about shit hes not even paid for. His disability check goes straight to weed, mcdonalds, and 90 dollar nintendo switch games. just dont engage and let him get bored.
>>169607 Hilarious assessment, considering that applies far more to slobfags than myself. All obvious white trash trailer park residents find any of that shit attractive.
>>169608 The majority of this site has slob shit you autist. Go to any model thread and there is bound to be a messy eating video. But if you only lurk on /inf/ then that clearly says everything we need to know about you.
soooo.. no skies game that is the .24 version? not asking .25 as i want to wait till she has made it stable. which considering what happened in the last few months. another reason to be respectable and not beg for the newest thing.
I like playing videogames
>>169608 you berryfags have legit gone insane, you are foaming at the mouth
>>169627 agreed, we are suppose to talk and trade/share games. not bicker like butt hurt children
What's the password for the final version of A Suki Game? i didn't realize that finished
>>169723 Wait did it? last version i had was 0.3.1
>>169657 Yeah, and since the great delisting and shadowban of adult games, it's super hard to find stuff. You have to literally search around in itch lists (My hat to you guys, you are doing great work) or search in other places hoping to see something. Also since TW has gone to shit, it's really hard to keep track of gamedevs and their creations. So yeah, we should at least be talking about games and where to find them. I would share some that i like but they are a bit too much on the furry spectrum of things or things that are already posted like Left4pop.
>>169627 I am 'foaming at the mouth' only because slobshit has infected almost every aspect of this fetish and seemingly the artists themselves have thrown open the gates to allow it instead of publicly shaming anyone caught involved with it.
>>169752 I'll be real, furries do a lot of game shit thats better than most normie artists sometimes but you are right, there's no real good centralized way to find kink games in general anymore, much less inflation. shits sucks breh
EGOventure Chapter 1 just dropped https://trashwares.itch.io/egoventure
Could someone recommend any that are sexy? I've played a few inflation/expansion related games and I find most arnt
>>169803 Yeah, this threads are pretty important for visibility for a lot of games/devs. I would never had found Yukipoprepeat if not for those threads and it is actually a pretty decent game. I was wondering what do people actually look for in kink games, because i have seen some games that are as fun as doing taxes. Not to throw jabs at anyone but fuck, the rpg kink games are mostly dogshit.
>>169814 whats new from the last version? more story? I remember playing it a long time ago but I didn't finish it, fights are too grindy. Does the new content make it worth it to go through them? Also, is it true it was different before and then it got updated to remove some fetish content at some point? I remember hearing that before.
>>169814 Oh wow had lost all hope for that one, I do like Shameful's spritework
>>169837 for me its something like - simple gameplay (if the gameplay is too involved, i end up being too focused on doing good in the game to get horny) - entertaining on some level - needs to be playable with one hand (obviously) - kink elements/scenes need to be a part of gameplay, NOT AS A BAD END/FAILSTATE THING - gallery mode to see all the kink scenes that you unlock after beating the game - good sfx for the expansion the two games i've played that do all this well to the point i regularly go back and play them to get off occasionally were no potions please, and dont fear the jester, which i know the latter is a weight gain game but i like weight gain too so its fine. both can be played one handed, has a fun and simple gameplay loop, has the kink element be integral to gameplay, and has a postgame gallery viewer for all the scenes.
>>169814 idk if anyone else is having this problem with this game but it lowers my resolution by a ton and it doesnt even go in full screen, it also seems like its not correctly centered so like the left side of the text box is just off screen so i cant full make out what some of the text says
>>169814 Does anyone know where the last secret boss is? Can't seem to find it.
>>169814 What's the door code?
>>170044 If you mean the one that you need to find the button, it’s LETTHEWICKEDFREE. I found it completely by chance on the console of the one invention that transformed her into Ego. It will have a bunch of Morse code (hinted in a page in the same room as the door) that you can decipher manually or use a bunch of Pen Drives to do it for you
>>170064 To continue this, you go through a bunch of lore. Afterwards, you can go by the area with the red door that you can’t break down. In that area, there is an elevator that goes down to a region where there is a save balloon. Now, I think the lore in the room with the button is required (but don’t quote me on it) because beforehand, I went here and there was nothing. Now, there is a tough enemy that when you kill it, it will give you the key for the door you can’t break down.
Beware the Green Medic Maze.
>>169307 You forgot some Lilith's Lair by BurgerKurger Maya's Big Adventure by MaxDigital Wicked Pump by ShamefulRadio Inflation Gacha Game by RyuHayabusa7734 (only has male stuff sadly, but i know someone who modded female characters in) Tribal Hunter by Melonsoda (Furry) Crushing Force by Kazecat (Furry, mostly about weight gain but has light inflation elements) Frankie's Funhouse by EightXL and co. Yuki Pop Repeat by Glossy Tempo One Potion Please! by CoderGuy111 Inflation Inc. by Kannagames (Mostly about cumflation+seemingly dead) And there's probably more im forgetting. I found a google drive with a lot of older inflation games including some by CattyN, and some test builds of breast inflation games by an artist who left the internet, i'll post them later. And uhh some of BubblegumDrgn's games that he made with art from Sharkbubble seem to have actual inflation in them instead of loons.
>>169814 What the fuck are you supposed to do after Id runs away? Where is she?
>>170218 ok so thats one of the issues of the game, you have no idea where to go. a game with a guide included can't tell you where to go. you have to go to the room across the one with the tesla coils you used to turn on the power. its a sort of office of an old employee of sara (the mom). you must go into the vent and find your way around until you come across a couple. from there you reach the upper level again and after that you have to keep looking around until you find a room that had a sign that said it was storing explosives but you see it's empty. after thats it's more linear and a bit easier to find where to go. however whenever you find a branching path in the next section i suggest you save because at some point you'll go into a door and start a battle automatically. btw could you share your save? there's a scene very close after where you are, and I'd love to replay it.

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>>170251 my bad, the mom's name is susan. And regarding her, does anyone know where the bottom sprite is used? I extracted the game's sprites to check them all (The ZSECRET folder doesn't have all of them) And idk where that one is used. I havent finished the chapter yet but I noticed this sprite appears to have a different simpler art style than the one used in the game. is it from an older version or something?
>>170252 Small Spoiler [spoiler]Later on in the story its described that she inflates so large that she breaks through the floor of the room above her. So most likely a scrapped encounter/talk between Susan and Ego[spoiler]
>>170256 damn. i already reached that part, thought there was a scene where you get to see her at some point, or at least something in an older version. because she has the sprite style of the section before emily becomes ego. only underwhelming thing about the game is that there seem to be only 3 body variants for the inflation scenes and all of them progress the same way
>>170289 It's only a fishing demo, as in its ONLY a fishing demo and the rest of the game is locked off. And the fishing is just drawing loops. Not much else.
>>170291 damn is that really all it can do? I'll just wait for like the full update then T_T
>>170252 Originally there was a sequence showing her being ballooned until she filled the room. Don't know why it was cut The old demo is still available to DL on Gamejolt for anyone interested to compare https://gamejolt.com/games/egoventurexpanded/761194
>>170251 >btw could you share your save Sure, i'll send them when i'm back on my PC, but i got a little further since then, not sure they'll have what you're looking for. Anyway, anyone got info on this? https://www.deviantart.com/oda-lee/art/Drink-up-ava-DEMO-780544102 The guy's patreon apparently had requests but it's gone now and it's not archived on kemono.
>>170203 could you elaborate on who has modded female characters into the inflation gacha game?
>>170316 i played the original game and the scene is a lot better in the original game. Seems like the new game has more characters and more unique designs but the inflation scenes are all the same. In the original game Susan is force-fed vials by the clone and first she is able to compress it but then ends up filling the room. You get to see a huge belly there blocking part of the room. In the new game the scene happens when you're outside and you can't go inside the room. (First pic is what you can see of the mom from inside the room) The original game also lets you see the mom in her room in the hospital. As the sprite shows you can only see the top of her body. There are nurses there and they mention she is filling 1/5 of the university with her body, and that she's still inflating. In the new game you can only see the dad outside make dumb faces. The sprite for the girl that is in the hospital room when you wake up also has a belly bulging out of a wall. Seems like it happens later in the game but I haven't gotten to that part. It does look more interesting than circle expanding N°16. The original game also has less padding, and there's less combat. However you can't escape combat. Idk why the best scenes were toned down or cut. I'd rather have diverse and unique scenes over the same scene like 20 times. Has ShamefulRadio said if he wants to continue the story further than the original game, or will it just be with the same length as the original demo?
>>170367 I wanted to replay the scene with susan filling the room, but the one from the original game is better so don't worry. Thanks anyways.
https://x.com/i/status/2065810178188906883 Well thats interesting
>>170452 im very interested in this. still kinda waiting for them to make voracious riches open source so that other people can change the characters or add colored versions of the characters and the inflation stages for the enemys
>>170374 played both the original egoventure and the new version to compare and the new one has less fetish content. In the original the room of the hospital that has a lot of beds has inflated characters in every bed. in the new version the place is empty. In the original the theatre has a lot of inflated characters. in the new one its empty. In the original like i said before you get to see susan grow and her belly block part of the room. then you can see her face and top of her body, and characters mention how big she is. in the new on you cant see her. in the original after beating ID you go back to the starting area of the hospital and cant enter any of the rooms because the people inside have inflated so much they fill the whole room. then when you reach the room with the new girlfriend of rudy, her belly busted through the wall. that's of couse not in the new one.
>>170480 >Has ShamefulRadio said if he wants to continue the story further than the original game, or will it just be with the same length as the original demo? They announced on bluesky that they already have a "Part 2" planned. https://bsky.app/profile/cursedradio.bsky.social/post/3mnzkul7juc2p
>>170573 >>170480 probably a safe bet to assume all the inflated characters from the original are going to be moved to later parts of the story. would definitely help with pacing big time and prevent later sections from just feeling like lazy copy pasting shit
Hey, Long shot here: I posted a machinima using Snack Rooms. A blueberry inflation + rolling & juicing on a former blueberry thread. Spent a lot of time on it, but it got a negative reception for using a lot of movie elements (Wonka-slop got thrown around). Put me into a little bit of a funk, ended up deleting my copy in a spout of mental illness. Did anyone happen to download it and can share? I’m ashamed that the work I spent on it has nothing to show now - and I’d like to do another and improve.
Hey guys, I found an alternative Kemono website, it's called "Pawchive". Here's the link of Blobygon on Pawchive: https://pawchive.st/patreon/user/71693949
Inflated FNF Girlfriend + nude.
>>170623 oh neat. tow to wait for them to add a favs importer
>>170623 keep getting bad gateway errors, what do
>>170822 just wait them out
>>170623 You're a dawg, Been missing kemono.
https://red-deer-studios.itch.io/ any chance anyone has any games from here?
>>169814 >no quest markers or navigational waypoints >no map of any kind >no teleportation/fast travel to previously visited locations >directional arrows contradict each other >all the corridors basically look the same and most of them just lead to dead ends I swear ShamefulRadio posts their games hoping no one will actually finish them.
>>171027 it is so confusing trying to exploring each area for secrets, only to accidently continue the story. the vents (idk i guess maintenance hallways?) have no clear direction where anything goes (unless i some how missed the signs), so i end up just going in random directions and hoping i can find my way back to the start of the game just to see if that science lab has anything to do in it.
>>170919 wondering as well, especially since they just put out a new tower defense-styled inflation game
>>169814 Ok, i gotta ask a question. Is this a game with inflation kink stuff in it or is this a dedicated kink game? because ive played shamefulradios other rpg things and they were all doing some shit where the only inflation stuff was in enemy defeat stuff and im ngl, i do not care about those types of 'kink' games. im sorry but i play these games to jack off and get horny and if the game happens to be good, thats fine, but if its trying to be a good game more than its trying to make you hard, i really dont care (ebony floe falls in this description too, its too focused on making the movement mechanics to actually make you horny, plus being inflated is considered a negative in the game which makes no sense in a game ABOUT inflation, why should i be trying to avoid having the character be inflated)
>>171108 all their RPGs are like that yeah, so i don't think you'll like this one either. i tried getting into this new one myself but dear god the exploring and combat feels like a slog, along with the dialogue feeling very rushed and rough
>>171108 ShamefulRadio very much prioritizes making a "real" game (and then abandoning it) over making a fetish game. Almost as if they're ashamed of their fetish.
here is skies inflatable adventures 0.25 https://mab.to/t/DLMsMRIJ9Fn/us2
hey does anyone have a save file of skies inflatable adventures 0.25 thats past the mansion? im so fucking tired of trying to play through it and shit not triggering correctly. shit, honestly if anyone has a complete save file id appreciate it because at this point, im fuckin tired of this game
>>171200 probably abandons them because it gets too ambitious and then they burn themself out every time as a result. shameful and others would benefit from making smaller games with more polish
does anyone know of a game thats similar to tribal hunter but more inflation focused? kind of like bakery bloatout but with levels
>>171210 you aight white boy
how i can do the rest of the karan sequences (i'm now with 2 hearts in the relationship with her)
>>171295 As far as i know, there is none, that's why i tried to mod bakery bloatout...
>>171373 Dam, guess i'll go learn coding just to try and mod bakery bloatout too then

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Anyone know if these are from a real game?
>>171408 Stuff like changing enemies skins is super easy, but stuff like adding levels is a bit trickier. I am the anon that did the previous mod, the one with modded breasts and all that. If anyone on this board is up for modding it, i can kinda help.

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>>171295 Ha, I wish. Gimme 10 years.
>>171446 ohh i see. i have tried swaping the enemy skins before but man it took a while to do that, since i didnt know my art program had a "select same color tool" so that made stuff a bit easier. >>171447 ohhh, the animation is really good! so far i only have tiles for my game xD
>>171446 I loved your mod so figured I should ask - do you know if there's any way to mess with variables and not just alter the game cosmetically? Like for example is it possible to change the amount of time it takes to get inflated/inflate an enemy?
>>171515 Of course, you can actually mod everything since the game has been decompiled, meaning that we have access to the actual source code of the game. For that in particular, there is a variable called inflatedifficulty i think, it seems to be used as a part of an ecuation to calculate the amount of pumps needed to get inflated. In the case of the player, that's it, i'm not sure of how it works for the enemies, but it should be quite similar. What i'm trying to say it's that, the game as it is, could be modded in almost anyway imaginable, from making custom levels, to add new enemies or bosses. The buidling blocks are there, you only need to know how to dance with godot engine, and drawing the assets. For example, you could make a variable that indicates clothing destruction, and trigger it when getting full body, then ask the game that from that point on, the player sprites change to a naked variant. I hope i'm explaining myself in a coherent fashion, but long story short, it's wide open, like an open source game, and since the original creator has been yeeted from the internet, i think it's fair to use it as that, an open source inflation game engine (As long as you do not try to profit from it, that would be kinda scummy)
>>171520 Thanks for all the details, really appreciate it. Do you happen to have the decompiled version/tools to look through it on hand? I'd love to mess around with it at least to see what I can manage.
>>171537 I used Godot RE Tools, first result on most search engines if you search Godot decompiling tools. But here is what i was working with: https://mab.to/t/7k1TQ0inJu3/eu1 On a side note, after a more in depth investigation, the amount of pumps needed for the player to inflate is handled by the function _pump_difficulty. When it's called, it gets the int for the number of pumps needed for each difficulty in each stage of inflation. The pumps needed for each enemy is handled by the _set_enemy function on a similar manner. I hope that helps you doing your own mods.
>>171540 Thanks again - I found the variable so I'll try messing with it. My ultimate goal is to greatly increase the number of pumps needed to pop Viola but to remove the limitation on the # of enemies that can pump her at once. Wonder if it's even possible.
>>171546 if you figure it out, do let me know as i was trying to remove the limit of how many enemys can pump her but i have 0 coding experience so i had no idea what i was looking for
>>171546 It can be done, i managed to make the enemies try to grab the player even if she is being inflated already by messing with the _scan_player function on enemyv2, but they kinda clash with each other and enter in a grab-release loop. With a bit of time it could be done, but it seems like it's going to be bit more complex than expected. Let me know if you manage to do something with that.
Hey! Does anybody know how to access ryuhayabusa7734's gacha inflation game?? He hermitted all his accounts and the itchio page requires a damn password???
>>171706 https://mab.to/t/mhGZBlkFK2t/us4 Grab it while it lasts
thank you goat
What happened with that Bakery Bloatout community mod of sorts, the one that aimed to make the characters look more mature and stuff?
>>171878 I modded all characters to look more mature, but left the portraits as is because i cannot draw to save my life. There should be a link floating around somewhere but there you go. https://www.mediafire.com/file/vnusxyl0obix64o/BBO_modded.rar/file Also a reupload of the decompiled version for everyone that wants to continue modding it https://www.mediafire.com/file/r5wog550cp12iya/Decompiled_%252B_mods_i_was_working_on.rar/file
Can someone PLEASE upload a power showcase of the pump punk airhead on youtube? I have asked for MONTHS and MONTHS to no avail. do it on an burner account if you worry about get banned. I'm actually surprised that there isn't any footage of the latest skins by the time i posted this comment.
>>171933 getting* I LOVE TYPOS I CANT EDIT OUT
Does anyone have any of ShinobArho's games? There's a few with english translations that weren't on Kemono, and their Pawchieve hasn't been updated yet.
Inflation Inc. got dropped on Steam today out of nowhere. I thought it was dead and buried. https://store.steampowered.com/app/3453040/INFLATION_Inc/
Does anyone have info on DoubleCap games, the guys behind Fat Fleet? Do they have a report my post, twitter, anything?
>>172031 they have a bluesky and there also in the fan made disk-cord server which you can find in the comments for fat fleet
>>172028 How bizarre considering kanna's Patreon got nuked to oblivion (unless they made a new one somehow) and the dis/---/ord become a wasteland of hacked accounts (I left a year or maybe a month ago so no clue what it's like now) so how interesting to see it got released
Heads up, pawchive's images Aren't working right now.
Anyone have it to view interaction tinkaton inflation bursting by milkis2000 video
any NEW games lately? feels like i only hear about the same few ones nowadays
>>172439 Well Someoneinflative is remastering their watering the plant girl game and plans on releasing it this July https://someoneinflative.itch.io/watering-the-plant-girl-roots-and-rehydrated
>>172441 i like air inflation way more so that game never really interested me, but neat
>>172439 unfortunately alot of new inflation games are just half assed or mainly interactive games. any actually good inflation game thats already been out and claims to be getting a update have ether been completely silent about the update with no release date or have talked about the update but also have no release date or just havent communicated to the community the problems that the dev(s) is having that is preventing them from working on the update. like deepest desires, the dev hasnt said a thing for months, not even in there server. one of her friends had to post a message in general (without a @ everyone) just saying that the dev is having a lot of irl issues and hasnt had time to work on the update for the game. i would of perfered if they @ everyone in the announcements so that way everyone would of known. the devs of fat fleet has shown half of a new character and mentioned the story being added like once, after that they have never showen anything else or even given a release date for the update. the dev of swelladia has said several times how they are close to finishing the 1.2 wip 3 update and even said it should be done by tomorrow or on the weekend or at the end of the day and then end up still working on it, which gets pretty annoying when the update isnt released the next day. im just going to assume something breaks the game every time they play test it and are trying to fix it or something irl happens as soon as they say something like that.
Cool we're back at last. Shame about all the broken uploads but at least the site's gotten a bit more convenient Anyway, probably the most recent and prominent game of note I've come across since is Madlad224's Blimpworld, an explicit full body-inf project with both male and female from the creator of Left 4 Pop, set for a public release in early September, several video clips on his X
God, to be Shesez for a day
Can someone update madlads pawchive? I'm very curious to know what is on the poll and what the cutcontent is. https://pawchive.pw/patreon/user/97704971
Don't forget about Hexalt's Palace of Smokeless Fire.>>169307
>>172523 Got a link for it?
>>172628 https://x.com/MadLad224
>>172549 Nobody seems to have told you, but someone updated the Pawchive
>>172452 >Swelladia >dev's randomly got a stick up their butt about gender toggles and snaps at people who suggest it >the game's style and "vibe" is so simple that it wouldn't take any time to implement, the dev's just being a weirdo Haven't played that game in a while, I'll have to see if the dev finally caved, since I'm not playing games where I can get flashbanged by inflated dudes. Actually on-topic: The thing I'm waiting for is some simulator-type games. Momulator would've been perfect but the dev had some kind of breakdown about politics or something, canceled everything and then ran off to Bluesky. Now if you play the game, you get to pick between a demo that doesn't work, a remake where half the content isn't implemented, or the remake's weird busted update where more stuff's implemented but the game's just straight-up broken. Rack 2 got pretty close too, but THAT dev got severe burnout and went into an "I'm still working on it, I promise <3" cycle that's been going on for like 10 years straight now. Still a decent game though, cumflating people is fun. The most common issue that kills basically every indie project on the internet is "I'm finally making my dream game!". This happened to both the devs above, and I think it happens more often with porn in general because everyone wants THAT game that caters to their specific tastes. They then start with no practice, they don't create a few experimental minigames beforehand, they don't know the engine well (or at all), they've maybe never made a game before (not even some Scratch project from when they were younger. Now they start working on the game and 100% they always start excited, they get a few assets in, maybe a test animation with some girl saying "oh no im getting bigger" and then it cycles through 10 sprites. Then they find a bug, then two, they fix a few things, implement a couple things. The game's a bit buggy, but they make it to like, v0.37.2, maybe it's been a year, but the bugs are bad enough to be a huge issue now. They then either spend a year working on fixing bugs and get burnt out because it's a headache and it's not sexy, or they do a total rewrite of the game now that they "know what they're doing"... and the rewrite makes it to about v0.07 before the dev gets depressed/bored and quits/disappears.
>>172659 You sure? I just checked and it wasn't updated with having the cutcontent or the poll
>>172523 played it and its rough, but im giving it the benefit of the doubt due to it being an obviously early demo main issue i have is the combat and the inflation stuff. there is NO good hit registration, it feels so weird to hit shit in the game. i legit cant tell if i connected sometimes due to no good sound or animation being used to actually portray that. i legit avoided combat most of my time playing due to how weird it felt. as for the actual inflation shit, look, i get these games are made based off the tastes of the creator, and they obviously love floating off and popping, duh, but imma be real, thats kinda just boring. not just because it isnt my thing (which tbh it isnt, i like my blimps intact and grounded/only slightly buoyant for the most part), but because the way its implemented feels half done. like just having the gut inflate until spontaneous fullbody feels lame, it should be all over the body, cmon now. not to mention seeing them float off and grow in the sky and BARELY being able to tell they're growing from the pressure differential shit while up there is also just kinda lame. other things that i had an issue with - having to open your menu to see the map instead of a mini-map like almost very open world game has had for decades now - game over screen takes too long to actually end so you just gotta reload your save - can potentially softlock yourself by saving after getting the helium status and not being lucky on finding a grounding poppy - item drops being random - assigning an item to a slot, using it up, and then finding another of that item doesnt rebind it to the slot (annoying as fuck) - just kind of aimless rn again, its a demo and obviously early, but criticism is still warranted imo
>>172660 You actually got me wondering something: yo anons, whats your dream game for this fetish? you got infinite time, infinite funding, infinite talent; what game are you making? for me, its probably a sandbox type game like the blobygon sims. just something to craft a scenario, character, etc. with, fuck around in, get off and then close. or the lik aside from that, maybe a blueberry factory sim like a factorio or frostpunk where you manage a warehouse of berries, making sure theyre satisfied, producing juice, etc, while maybe making choices that impact your run like focusing on juice production at the cost of berry satisfaction or vice versa.
>>172686 The dream game, huh? I've actually had discussions with people about what makes a fetish/porn game good. The overwhelming majority of them are just game maker trash that might have some nice pictures in them. in the end, the nice pictures are what people enjoy. The rest of the game can go and nothing would be lost. The rest of the games are games where you just immediately lose to see what kind of fun stuff there is in the game. It similarly makes the gameplay throwaway. I haven't fully decided, but I believe the best games for these fetishes are ones that make the fetish an active element. Something that you not only play an active role in, but also changes how you play. Bellagarth's quest demo has a terrific example of this in the slime section. (if you haven't played it, you basically have to eat a slime that makes how you play change.) Bakery bloat-out is another good example where inflating is the core mechanic. You win by doing it, you lose by doing it, and losing is just as enjoyable as winning at times. (thanks to the modder who made it more palatable by adding age appropriate sprites.) So, a dream game suited to my particular taste would probably be some kind of platformer where you have to navigate to the end of a level inflating enemies along the way. I'd probably add mechanics where you could ride them around the area or something as well. Boss battles would probably revolve around a convoluted challenge or a puzzle that ends up inflating the boss. Getting damaged would cause you to inflate and I would probably implement some sort of last chance/desperation mechanic, perhaps a puffkiss save at the last minute that transfers some or all of your stored air/water/whatever into the enemy that nearly got you. With the infinite money I would have artists create fully inflatable models that would allow any and all of the enemies to be fully inflatable from zero to all the way to sky filling blimps. I would also include a sandbox mode where you can just inflate and play around with all of the characters and enemies as well. That's just me though.

Open file 7.58 MB, 1920x1080
>>172686 >your dream game LyLaD. I’ve been trying to learn how to draw for six years now so I can make my own game and not have to wait for Orristerioso to release LyLaD.
>>172686 i already have 3 or 4 games in mind that i want to make but i have no coding experience and poor drawing and modeling experience but most of them are just clones of other games but each one i plan on making a inflation version of. but the main dream game i would like to play is something kinda like swelladia but in 3d so i guess blimpworld but with swelladia scenarios and mechanics? i would like if there was different inflation shapes that can happen (of course have it be toggleable) as i feel like it would be nice to see npc's and the player inflate into different shapes instead of just the one. a thing i would like to be able to do in blimpworld is inflate the npc's and sneak up behind bandets to shove a hose in them and inflate them instead of only using the puffbat. like maybe i find a bandet thats sleeping on the floor or thats not looking at me and i sneak up to them and use the bike pump on them. another thing is that i would like if the body showed you inflating more instead of only the belly then instant fullbody. another thing is that i would like if more then 1 bandet or npc could inflate you instead of only 1 like maybe have the other person pump into your mouth or just have them shove another hose in your ass and inflate you, or 3 of them idk the idea sounds hot though. and i have heard about some people wanting helium tanks so another idea i had was to have a air and or helium tank instead of a bike pump to use on people. i do also want like better or faster bike pumps that you can buy. so the games i had in mind that i wanted to make was: - a tower defense game where while you damage a enemy they slowly inflate and once there health reachs 0 they inflate into fullbody (or what ever other shape that makes you immobile) and then float off into the air before popping, you can shoot them while there fully inflated to pop them sooner. every tower might have there own inflation theme/skin or just not have one. - another game would just be trible hunter clone but more inflation related instead of weight gain but with the mechanics of bakery bloatout, a idea i had was to do something kinda similar to some other game that i cant remember the name of where you can modify your weapon to shoot in different ways and i wanted to do something similar but make your weapon change into a pump so you can modify how your pump works (when in pump form) or change your weapon from a sword to maybe a hammer or dagger (when its in weapon form). - this one is based on a game that someone else was going to make before just disappearing but i liked the idea of it and put my own twist to it. so you go into a cave to look for randomly spawning ore, crystals, and what else is valuable. the deeper you go the better and more rarer ore start to show up, but in these mines you can find enemys that can inflate you but you can inflate them back. the original was going to have multiplayer and i thought the idea sounded fun like if your in the mines and get popped by a player/enemy then you drop everything but if your in the overworld (or in a safe area) and get popped then you keep your items, so kinda like a MMO or township tale (if anyone knows that vr game). - this last one is a mod for minecraft but the current 2 inflation mods (that i know of) are kinda lacking in terms of content and usability in minecraft/modded miencraft. i would make it so that most if not all vanilla mobs are inflatable like change there model to be ether humanoid or a anthro version (and if i can, make it so that people can change the models in case they end up not liking what i go with.) so that way if people wanted too they can pop mobs to get there loot and what not. and add custom mobs like maybe flying air pumps or bike pumps that jump around or what ever else i happen to think of. i had some trap ideas like a bike pump that will auto pump when powered and has a hose that can shove itself into a mob/player that walks over the hose (the pump will have a adjustable setting for those that just wants balloons around instead of having it popping mobs, and have potions and p-balloons inside the traps in the jungle temple. i also want to make it so that it can be useful inside modpacks but im not 100% on how i could do that aside from doing hot air and helium so you can fly/jump to high places. there is the idea of inflating villagers to make it easier to move them from one place to another but i cant think of anything else aside from that. i did want to add a flower or something that lets you deflate if you eat or you can make a potion out of it to deflate for longer or faster or make it throwable and stuff. the 4 games i mentioned are just quick info dumps of what they are and the few ideas i have as i do want to add alot more in them.
someoneinflative just posted there new watering the plant game. keep in mind its $8 https://someoneinflative.itch.io/watering-the-plant-girl-roots-and-rehydrated
>>172686 Give me a searchable archive for BBWchan so I can find the post in a thread prematurely killed by a new poster who didn't know how to check the catalog.
Does anyone got Lilith's Lair by BurgerKurger?
>>172915 It's been shared here: https://f95zone.to/threads/liliths-lair-v1-0-7-burger-kurger.245029/
Does anyone know if assetripper is safe to use? I found out it can apparently rip unity projects from unity games so I wanted to rip the unity project from blimpworld but then my hard drive got currupted the next day so idk if it was just bad timing or not, also I didnt check if it actually worked or not but I would like to mod blimpworld or atleast change the code a bit to see what would happen.
any new games lately? glad that the website is back up, at least...
>>172939 uhh kinda? theres that new game that someoneinflative just posted. madlad came back and is making a open world game. swelladia is getting a 1.3 update that pretty much overhulls the intire game but no clue when that will come out given how long ver takes to even release swelladia 1.2 wip 3
>>172966 i somehow completely forgot to mention this but madlad is going to release a public build of blimpworld on september 2nd but from the looks of it, it doesnt seem like its going to go that well given how little content there is in the game. it doesnt help that he doesnt plan on releasing updates for the public release once he posts it so im hoping he changes his mind on that and instead makes it so that the public release is atlest like 1 or 2 updates behind whats on patreon
did anyone play don't open the door. It's AI slop but it was essentially no, I'm not human with weight gain and super curvy models. I think the developer, Infinite Expansion, just up and left the game, but I never got to try out 2.5 before he scammed everyone. Anyone have a link or want to upload it?
lacto escape got an update
>>172967 Really, so he's gonna release something that's got basically no content and say, "Sorry, monthly subscription forever for the rest!" The piracy will be fucking deserved.
>>173055 Pretty much ya. In his first early access post on patreon for the game he says "20+ npcs to talk to, HUGE map with many points of interest, 5 quests and a character creator!", sadly most of those npcs just dont lead anywhere when you talk to them, like you can't even inflate them. I have no clue if there is actually 20+ npcs to talk too as I wasn't keeping track but it doesn't really feel like it. The map is massive but there isn't really much reason to explore, as most POIs are just copy pasted and the loot isn't really interesting. Honestly I kinda feel like the map is a little to big when comparing it to how little there is to look for. The 5 quests you can do are kinda mundane and makes me wish we could inflate and pop the npcs for what some of them had us do. Madlad is going to have to Pretty much add a bunch of content before he makes a public version or give mod support if he doesn't want his game to be pirated so often or do what I said and make the public version be a update or 2 behind the patreon one. I do wish I was more open about my ideas as I have several that I think could work in the game, honestly I think thats just in general for me, I have way to many ideas that I wish was added to games but I never say them to the dev as a suggestion, I just keep quiet.
>>173066 I keep forgetting to say stuff but the character creator is also very barebones. Enough to give modding a chance but way to little if modding isn't going to be a thing. Like theres only 4 eyes and mouths, 2 pants, 2 shirts, 2 hairs, and a custom color picker.
>>172824 Has anyone played it yet? Is it worth the money? I know the creator is really motivated, and it being completely voice-acted is impressive, but I also know this creator is a bit of a goofball and makes some weird-ass decisions and writes some strange lines; especially the ending of the original always left me baffled. I basically wanna know if people enjoyed their time with it, how long it is and if it has any replayability.
>>173066 It's got great potential though. My only main complaint from version 0.1c is that the lighting is way too dark. Like constantly heavily overcast lol. I am on linux, but it shouldn't have major differences to running on windows. I really like what's there already ingame, cuz this is still early in development. There's still plenty of enjoyable moments, and overall I quite like the game. There's tons that should be added but its quite the exciting foundation. I was thinking about mod support, because madlad could crowdsource development. Mods that get integrated into the base game could give free steam keys to said people or credit them as needed. Madlad could make NPCs to represent their OCs or something.
>>173076 I bought it on steam. I have only played Rehydrated, not Roots as while I enjoy horror, I prefer erotic horror. I don't think it's worth the money, but I want to support this community so they don't die out. The voice acting was great for most characters except the MAIN character which lowk annoyed me the whole time. One thing I noticed is that the mouth animations for the voices only covers the first 1-2 seconds of their lines which looks weird and jarring. It would be a lot of work to do all of it I spose. The art is great as usual, but not fully animated, has jiggle warping live2d whatever its called. The story is pretty good, very wholesome, hot, happy and moral. Its funny that a fetish game could be a morals guidebook kinda at least about relationships and power dynamics. The main criticism I have though is that it's not a game. It's a visual novel with voice acting. Which is good, but it's not the same thing. I feel like the first water the plant girl game actually had more game elements or player choice/management. This one is walking around talking to NPCs until you trigger the next event/cutscene. You have no control over events whatsoever. All you can do as a player is play through the novel faster or slower. So overall I'm not sure how to rank this, because I'm a bit disappointed. I like what's there, but it's not what I expected. As for replayability, probably little to no replayability. You can view the gallery and play back those scenes for wanking at least. Again, everything I've said is about Rehydrated, not Roots. If you enjoy that maybe this will offer more value. As it is, I'm not sure these games should have been bundled together without the choice of one or the other. They're just too different to fit the same target audience. The advertised Rehydrated should be the main attraction, with Roots being a DLC or something for those who want something extra and not fetishistic.
>>173079 peak review, thank you. I'll consider it!
>>173082 Happy to help. For what its worth, I still got invested in the characters (they're very cute), and the scenarios are hot as. My playtime is 90 mins and that was going through fast. I'm annoyed there's no window resizing. It's tiny for a modern game. I think the original game was the same but it's been ages since I played that. The main two games I'm looking forward to for their final releases are Gorge Valley and Frankie's Fun House. GV has more fetish stuff going on than FFH but we'll see when they release chapter 1. I will buy both at whatever prices they end up being with no hesitation. Oh just a tip for GV, you can use cheat engine or PINCE to memory edit yourself gold and stuff to speed through to new update contents etc. It's usually float64 but dandy changed something about the latest update so I can't edit the weights of NPCs anymore. I can still edit Sky's weight tho.
>>173078 True the game has great potential, im mostly just worried about the public release not really having much but if he decides to add mod support then i'll definitely try to learn how to make mods as I have a bunch of ideas that I would like to try and add to the game And it would be pretty cool to see people's OCs in game kinda like what tribal hunter has or something similar to swelladia where we can have them as a follower to help in fights or to interact with them.
madlad's pawchive got updated (still missing the cut content post but oh well) and it seems like he added even more eyes and mouth options. im very cereus to what other customization options he added
does anyone have this game? https://someoneinflative.itch.io/watering-the-plant-girl-roots-and-rehydrated
I have watering the plant girl, roots and rehydrated on Steam - I just want to know how to upload it here?
>>173151 It's been updated several times since release. Here's the latest build. https://mab.to/t/zUdnEBDwrn0/us2
even with the pawchive updates, ShinobArho's games are still inaccessible for me on there; does anyone here have their games downloaded and are willing to share?
so does anyone know what was cut content and what was on the poll from madlads patreon? im very cereous on what else the public version would of had if more customization options wasnt picked and if madlad didnt cut any content
>>173202 I couldn't contain myself and downloaded it here (and bought it after finishing it.), I need to review it. First off: Do I recommend it? Not really, 8 bucks is better spent elsewhere. If you wish to know what the NSFW part of the game is about I suggest playing the original 'watering-the-plant-girl' as it's free on Itch.io. If you REALLY like the original then just playing Rehydrated might just be for you. I suggest skipping Roots altogether. *MINOR SPOILERS* The biggest flaw of the game is that it is two games, both of which feel lacking time and effort that could've been spent on longer scenes to flesh either one out. Even worse is that I, and I assume most of you all here do not particularly care for Roots. Roots follows a team of researchers stuck inside their lab as a blueberry plants takes over the world and all people who get contaminated by it swell up into immobile blueberry juice inflated 'fuckblimps'. Sounds interesting? Too bad, almost the whole story revolves around the characters. The threat to the world doesn't matter much to the plot and could be exchanged with any other calamity. Worse still, it causes tonal whiplash when you see the gigantic blueberry girl stuck inside a hall with massive leaking tits covered by a tarp after the depressing parts start. The artwork in this part of the game is nothing amazing, there is no gameplay, the sprite work is serviceable beside the character portraits which look rather good, and the writing while decent at points struggles to get me invested with the minimal time the characters are given and large cast. The ending is completely out of nowhere and lazy. One actual big plus I have to give is to the VAs as most do a great job. If you wish for a similar experience to this but way better executed, just play Mouthwashing, it's currently on sale at the time of writing. So, what about Rehydrated? It's borderline plotless blueberry inflation and expansion fetish smut! There are some character relationships more or less just described out loud here and there but, it’s practically nothing. A complete total contrast to Roots! It’s just scenes making excuses to have cute OCs you had seen in Roots fuck one another while they bloat up. To my surprise it's even faster-paced than watering-the-plant-girl's original story. I won't say much about this part of the game as I think it's actually worth playing for those interested, it's just that I don't think 8 bucks is worth it for just Rehydrated. Overall, I'm more so disappointed by Roots & Rehydrated. Watering The Plant Girl was such a small but unique and intriguing story, focusing of course on the dynamic of the characters and the inflation in unison while Roots & Rehydrated instead torn those apart and left both sides of the game lacking.
swelladia 1.2 wip 3 should be coming out on patreon today. heres hoping Ver doesnt do that thing again where they say its coming out only to not post it for a few weeks or months then repeat
>>173392 i just finished playing it and i can 100% agree with you. i do feel like they should of just went with rehydrated only. i did start with roots first and um yaa doesnt really add much to the game or story, kinda wish i skiped it honestly. there were so many times i was hoping some sort of air inflation thing would happen too but aside from that one time, it doesnt really happen, this is mostly just a blueberry inflation game (well duh the game tells you that) but ya i felt like some air inflation could of happened but thats just me. its also a bit disapointing that no inflation happens to the MC when there were so many times it could of. most of the scenes were also kinda short. i feel like this is more of a $4 game rather then a $8 game in terms of content but the art style and the fact that everything (aside from inner dialog) is all voice acted is really nice. only problems i had was that the audio in game didnt match the audio in the settings so all the voices were still really quiet for me, the nsfw scenes mostly being short, the fact that the MC never got inflated, and lastly all the opportunities for air inflation but again thats just me and this is made by someoneinflative so i kinda expected it to be mainly blueberry inflation focused overall 6/10 would recommend if you enjoy fullbody inflation and blueberry inflation, just dont play rooted, i dont recommend it if your playing for the lewds
anyways i hope someone is ready to leak 1.2 wip3 of swelladia, im so excited for it today
https://maxdigital.itch.io/mayas-playbox https://jeff3659.itch.io/inflation-streamer-sim https://syfty0.itch.io/vrm-fatal-ext-3d https://milkis2000.itch.io/ https://studiobigbun.itch.io/frankies-fun-house-ch1-demo https://blekkitblue.itch.io/slutcat-sex https://bad-llama-bad.itch.io/catsfrommars https://bxtt.itch.io/2026-afmg https://kirikabu.itch.io/inflation-fusen-chance >>173489 Voice acting in lewd games have always been a huge negative for me because it's always had a super high chance of being omegacringe, bad, or it directly sucks a bunch of funds out of the game's development. Bonus: they add voice acting to an unfinished game and the voicework has to be redone every couple years because the old VA changed too much or disappeared and can't record new lines, and all this leeches out even more money. Tasteful moans and breathing and such like that can work out and be a "best of both worlds" kind of thing, but even that can backfire since most VAs overdo the moans and climaxes. NGL, the original game's voice acting sounded kinda like a guy doing a girl's voice but keeping his voice low because he doesn't live alone and didn't want to be overheard talking about blueberries, so I had to mute the game pretty much ASAP, instant turnoff. Even then I just thought the game was kinda mid, so I don't have much interest in the sequel(s).
New blimpworld update is out but it seems to just be a customization update. https://pawchive.pw/patreon/user/97704971 Really hoping someone will add the poll post and the cut content post this time
I completely forgot that today blimpworld is getting its one and only public release posted today so here it is https://madlad224.itch.io/blimpworld
On the madlad Game blimpworld somebody has a problem with using the pump to finish the bandits? Since i download the Game on the firsts versions that issue never disparar Idk if anybody else have the same problem and how could i fix it I can't Even throw helium ballons :(( Pls help me if You know something that can fix that issue
>>173697 uhh i never had that problem but you could always try holding right click then press left click and see if that works. i havent played the game in a little while so i dont remember if thats how you are meant to do it idk why madlad added a sort of aim type thing if we cant even swing our bats while holding right click but its there.
trying to find the newest version of the Better with Blimps minecraft mod
>>173711 he has hardly updated that mod at all but are you asking if someone could share it or are you trying to find it in his server?
There is a Minecraft mod that has inflation Or even one of inflation blueberry That there is so much for Java and so much for badrock. Does it exist?
>>173722 theres like 2 java mods that do inflation but you have to ether make or use a model that supports one or the other mod. if your looking for blueberry inflation specifically then there isnt a mod for that yet but if you want you can just make your model turn into a blueberry instead. the 2 MC inflation mods are: BetterWithBlimps and MobsAreBalloons of course there are other inflation mods but those ether dont effect the player or just arent that good
>>173713 it would be nice if someone shared it here
alright so here is better with blimps. im also leaving a list of stuff here for you to get it set up and stuff and 2 models for you to use. i also got both the unstable version and the stable version of the mod. ------------------------ Tutorial on how to set up Better With Blimps. It is recommended you use either CurseForge or Modrinth for easy installation. - Download the latest .jar file from ⁠downloads - Add the file to the "mods" folder of your instance - Search for mods an add the latest version of GeckoLib to your instance - Get a first person mod if you want to see your self inflate while in first person GeckoLib is required for BWB to work. Else your game will crash on startup It is a mod that lets all the custom animated entities in BWB work This mod uses Forge and is only for Java Edition ------------------------ BWB: https://mab.to/t/1xYdtgDTJHi/us2 Models: https://mab.to/t/NAumEfSw7b7/us2 the pooka skin is a female model and the Fernkarry skin is a male model
>>173780 thanks my man, gonna try looking for more models
>>173799 your welcome. the server itself has a bunch of free models that you can use and you can even request a model to be made but people very rarely ever make them or there private commissions with pay. though because of how (in my opinion) lacking the mod is, i dont blame people not wanting to join the report my post, well on top of the fact that you have to do a id verify but you can censor your id but still, very slow updates with not much content. honestly i would of liked if there was a addon or something that made the BWB mobs have nicer looking models or made them all human girls instead but thats just me. MAB i do feel like is better when it comes too having big servers but that mod doesnt have any mobs or anything that generates or spawns in the world to inflate you (from what i can tell atlest)
does anyone know what happened to that cafe game that ZyN5o5 was apparantly playing and showed off in TeamQuimbly's game showcase?
Anyone have Inflation Royale 2? I'd rather not fork over 3 bucks for a vibe-coded game with ai images and some writing, hypocritical I know, but if someone else can stand it I'd appreciate it.